Dragon Quest X Offline [Jp] #197, V2: Melun Watermill: Wascally Wabbits; Mysterious Waterway

This is video #197 in my Dragon Quest X Offline gameplay series. Look out for spoilers (ネタバレあり).

この動画で利用している株式会社スクウェア・エニックスを代表とする共同著作者が権利を所有する著作物及びスギヤマ工房有限会社が権利を所有する楽曲の転載・配布は禁止いたします。 (Reproduction and distribution of copyrighted works owned by co-authors such as Square Enix Co., Ltd. and songs owned by Sugiyama Kobo Co., Ltd. used in this video are prohibited.)
(C) ARMOR PROJECT / BIRD STUDIO / SQUARE ENIX All Rights Reserved.
(C) SUGIYAMA KOBO
(P) SUGIYAMA KOBO

Dragon Quest X Offline [Japanese] Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML26SfLEIH5LskGsh1kLNQpXU

Previously, Heorot and his party continued the Melsandy Village storyline. After exploring the town, they met Gash, the village chief, who asked them to go to the Melun Watermill northwest of town and meet Kope. As the party was leaving town, Mishua asked to come along. Afterwards, the party explored the Melsandy Granaries outside town. They found the crystals at the entrance to the Sun-Dappled Clearing west of town and the Melun Watermill to the northwest. Now, they will go northwest to the Melun Watermill and meet Kope.

Melsandy Village (time 0:29):

The party resumes in the church in Melsandy Village.

When they are ready to go, the party Zooms to the Melun Watermill destination in the Melsandy Granaries.

Melsandy Granaries (time 4:02):

The party exits at C-1 to the Melun Watermill (メルン水車郷).

Melun Watermill (time 4:22):

The party starts at F-8 in the southeast.

Outside the main house, a barrel at D-5/E-5 contains Mini Medal #155, counting the 61 Heorot has exchanged so far.

The party enters the main house at D-5. In a scene, Heorot and Mishua meet Kope, the watermill manager, within. Rather irascible, isn't she? However, she warms up when Mishua mentions Raska. She asks the party to investigate the waterwheel and get it working.

The party gains control outside the main house after the scene. They cannot get back into the main house at present.

In the north of the area, a red chest at D-1 contains 5 Slimedrops (スライムゼリー).

Outside the waterwheel shed, a red chest at E-4 contains a Jolly Brolly (パラソルスティック).

The party enters the waterwheel shed at E-3/E-4. This triggers a funny and slightly twisted scene within with two rabbit monsters, Mischief Butty and Mischief Jammy, who are abusing a poor Man-o'-War. Afterwards, a scene with Mishua takes place outside. The grateful Man-o'-War gives the party the Great Crimson Jewel (紅蓮の大宝石). However, they do not get to keep it for long. Crazy old lady. The party's next destination is Melsandy Village.

After the scene, the party reenters the waterwheel shed at E-3/E-4. A red chest within contains 2 Lunarias (つきのめぐみ).

The door to Kope's house is locked.

The party Zooms back to Melsandy Village.

Melsandy Village (time 21:41):

As the party arrives in Melsandy Village, a cutscene Gash and Kope takes place. Kope definitely has a sweet spot for Raska. Mishua leaves the party. Kope returns the Great Crimson Jewel (紅蓮の大宝石) key item to the group. The party's next objective is to rest at the inn, where the VIP room has been reserved.

At D-4/E-4, Panino has new story info.

In the inn at C-6, the party talks to the innkeeper. They choose to rest for free in the VIP room. Unfortunately, a cutscene interrupts their slumber. The party's next destination is the Sun-Dappled Clearing west of town.

After the scene, Saval at D-7/E-7 and Panino at D-4/E-4 have new story info.

The party Zooms to the Sun-Dappled Clearing destination in the Melsandy Granaries.

Melsandy Granaries (time 31:49):

The party enters the Sun-Dappled Clearing (こもれびの広場) at B-4/C-4.

Sun-Dappled Clearing (time 32:08):

As the party enters the clearing, a cutscene takes place. Mishua's abductor won't un-hand her willingly. The party must pursue it, and Raska, down the well.

The party goes down the well at E-4/E-5 to the Mysterious Waterway (謎の地下水路).

The description is continued in the comments.
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