A full no commentary playthrough of The Legend of Zelda: Breath of the Wild
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00:00:00 The Great Plateau
01:21:04 Kakoriko Village
02:51:52 Hateno Village
03:27:03 Zora's Domain
05:07:03 Divine Beast Vah Ruta
05:48:41 Rito Village
08:15:55 Divine Beast Vah Medoh
08:51:15 Goron City
10:49:07 Devine Beast Vah Rudania
11:52:13 Gerudo Town
12:56:55 Yiga Clan Hideout
13:37:56 Devine Beast Vah Naboris
14:40:18 Finding The Master Sword
15:31:04 Regaining Link's Memories
17:35:45 Preparing for the Final Fight
17:40:45 Hyrule Castle
17:45:53 Calamity Ganon
17:56:18 Dark Beast Ganon
18:04:19 Ending
18:07:15 Credits
18:15:48 True Ending
Game: The Legend of Zelda: Breath of the Wild
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The Legend of Zelda: Breath of the Wild is a 2017 action-adventure game developed and published by Nintendo for the Nintendo Switch and Wii U consoles. Breath of the Wild is part of the Legend of Zelda franchise and is set at the end of the Zelda timeline; the player controls Link, who awakens from a hundred-year slumber to defeat Calamity Ganon and save the kingdom of Hyrule.
Similar to the original 1986 The Legend of Zelda game, players are given little instruction and can explore the open world freely. Tasks include collecting various items to aid in objectives such as puzzle-solving or side quests. The world is unstructured and designed to reward experimentation, and the story can be completed in a nonlinear fashion.
Development of Breath of the Wild took place over five years. Wanting to reinvent the series, Nintendo introduced elements such as a detailed physics engine, high-definition visuals, and voice acting. Monolith Soft, known for their work in the open-world Xenoblade Chronicles series, assisted in designing landscapes and topography. The game was originally planned for release in 2015 as a Wii U exclusive title but was delayed twice. Released on March 3, 2017, Breath of the Wild was a launch game for the Nintendo Switch and the final Nintendo-published game for the Wii U. Two downloadable content expansions were released later in 2017.
Breath of the Wild received acclaim for its open-ended gameplay and attention to detail, and has been cited as one of the greatest video games of all time. Critics called it a landmark in open-world design, although it received minor criticism for its technical performance at launch. It won numerous awards, including several game of the year honors. By 2021, it had sold nearly 24 million copies, making it the best-selling Zelda game and one of the best-selling video games of all time. A sequel is in development for the Nintendo Switch and set for release in 2022. A crossover with the Dynasty Warriors series, Hyrule Warriors: Age of Calamity, was released in 2020.
Breath of the Wild is an action-adventure game set in an open world where players are tasked with exploring the kingdom of Hyrule while controlling Link. Breath of the Wild encourages nonlinear gameplay, which is illustrated by the game's lack of defined entrances or exits to areas, scant instruction given to the player, and encouragement to explore freely. Breath of the Wild introduces a consistent physics engine to the Zelda series, letting players approach problems in different ways rather than trying to find a single solution. The game also integrates a "chemistry engine" that defines the physical properties of most objects and governs how they interact with the player and one another. For example, during thunderstorms, metal objects will attract powerful lightning strikes; during a storm, therefore, a player must be careful not to wear metal, but may also throw metal objects at enemies to draw lightning to them. These design approaches result in a generally unstructured and interactive world that rewards experimentation and allows for nonlinear completion of the story.
The Legend of Zelda: Breath of the Wild - Full Game (No Commentary)
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